Although we’re still waiting on the Stardew Valley ‘1.6 Update‘ for Switch, the game’s creator Eric ‘ConcernedApe’ Barone is already rolling out new updates for the PC version.
In the latest update (1.6.4 update), the creator has added all sorts of new content and features on top of everything that’s already been included in the 1.6 update. The highlight in 1.6.4 is the fact there are now 20 new ‘alternate’ main layouts and 20 new volcano mines layouts.
There’s a bunch of other content, and along with this are some translation changes, balance changes, visual improvements, quality-of-life improvements, bug fixes, and much more. While we wait for Version 1.6 to arrive on Switch (according to a previous update earlier this month it’s coming “as soon as possible”), here’s a look at the patch notes for this slightly newer patch:
Stardew Valley 1.6.4 (available now on PC):
New content & features
– Added 20 new ‘alternate’ mine layouts, which can start appearing after reaching the bottom of the mines.
– Added 20 new volcano mines layouts, which can appear after you’ve unlocked the shortcut between the caldera and the volcano entrance.
– Added fish frenzies.
– Added a special cutscene after you’ve helped your new neighbors grow their family to the max.
– Added 4 new fairy styles.
– You can now place 8 additional non-fish items into fish tanks.
– Raccoon shop now includes a trade for mystery boxes and golden mystery boxes.
– Vinegar can now be poured onto trees to stop them from ever growing moss.
– Shaving enchantment now causes tree-specific drops:
fern → fiddlehead fern
mushroom → red mushroom
mahogany → hardwood
Translation changes
– Many edits and improvements to the Chinese version
– Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations.
– Changed the Chinese fonts to make them more appealing and readable.
– Changed Hungarian number spacing character from a comma to a period.
– Some improvements to Russian font.
Balance changes
– When you load a save, you’ll now unlock missed Steam achievements if needed (e.g. achievements gained while playing offline).
– Added mini-shipping bin as an expensive Qi gem shop purchase.
– Added more variety, and improvements, to Skull Cave treasure chests.
– Life elixirs now only restore health, and energy tonics now only restore energy.
– Wild seed spots are now rarer, but yield more seeds.
– Doubled the Iridium Golem’s chance to drop iridium.
– The monsters in the volcano entry level are now randomized each day.
– Using a treasure totem indoors no longer works. This prevents them from being wasted.
– Going down a level in the mines now makes you invulnerable for 1 second.
– Increased raccoon mystery box reward from 4 to 5.
– Farming experience now contributes to mastery experience at a 50% rate.
– Ice orb will no longer freeze a spider while it is in the air jumping.
– Removed red snapper from winter fishing quest pool, and sardines from the summer quest pool.
– You will no longer get calico rating points from going down the normal mines.
– Golden mystery boxes now have a small chance to yield an auto petter.
– Slightly reduced chance to find mystery boxes.
– Mine barrels and coal carts will now “refresh” at the start of each year.
– The order of mystery box rewards is now randomized per-player instead of per-save.
Visual improvements
– Qi club coins now show up in the shop menu.
– Various map edits and fixes.
– Removed Maru’s glasses from all beach portraits for consistency.
– Improvements to signage in some non-english languages (i.e. Chinese, French, and Russian)
Quality of life changes
– Added a 1.2-second delay after dropping an item, before it’s picked back up by the same player.
– Napalm rings are now non-destructive on the farm and inside the slime hutch (i.e. the explosion will only damage monsters).
– Added ctrl + right-click as an alternate toolbar drop…
This article was originally published by a www.nintendolife.com . Read the Original article here. .